let rotate src dst alpha =
let (w,h,_) = Sdlvideo.surface_dims pic
let halfWidth = w / 2 in
let halfHeight = h / 2 in
let cosv = int_to_float(cos( -(alpha) / ((180 / 3.14159265)))) in
let sinv = int_to_float(sin( -(alpha) / ((180 / 3.14159265)))) in
let x = ref 1 in
let y = ref 1 in
while !x < w do
(while !y < h do
let xOr = ((x-halfWidth) * int_to_float(Maths.cos alpha) + ((y - halfHeight) * sinv + halfWidth)) in
let yOr = int_to_float((x-halfWidth) * (Maths.cos alpha) + ((y - halfHeight) * sinv + halfWidth)) in
if (xOr >= 0 && yOr >= 0 && xOr < dst.Width && yOr < dst.Height)
Sdlvideo.put_pixel_color dst !x !y (Sqlvideo.get_pixel_color src xOr yOr)
y := !y+1
done;
x := !x+1;)
done;
dst